ALi. VE Advanced Light Infantry Virtual Environment Miscellaneous. ALi. VE Dev Team. Description ALIVE is the next generation dynamic persistent mission addon for Arm. A3. Developed by Arma community veterans, the easy to use modular mission framework provides everything that players and mission makers need to set up and run realistic military operations in almost any scenario up to Company level, including command, combat support, service support and logistics. ALi. VE is a dynamic campaign mission framework. The editor placed modules are designed to be intuitive but highly flexible so you can create a huge range of different scenarios by simply placing a few modules and markers. The AI Commanders have an overall mission and a prioritised list of objectives that they will work through autonomously. Players can choose to tag along with the AI and join the fight, take your own squad of AI or other players and tackle your own objectives or just sit back and watch it all unfold. Mission makers may wish to experiment by synchronizing different modules to each other, or using standalone ALi. VE modules as a backdrop for dynamic missions and campaigns, enhancing scenarios created with traditional editing techniques. ALi. VE can significantly reduce the effort required to make a complex mission by adding ambience, support and persistence at the drop of a module. I/41%2B4XdHw1SL.jpg' alt='Download Advanced Field Artillery Tactical Data System Manual Free' title='Download Advanced Field Artillery Tactical Data System Manual Free' />Main features ALi. VE features the revolutionary Virtual Profile System that supports thousands of units operating simultaneously across the map with minimal impact on performance. Unlike older caching systems, Virtual AI groups will continue to move, operate and fight and will seamlessly spawn into the visual game world when players are in range. ALi. VE identifies key military, industrial and civilian installations automatically for any map. It uses an advanced, multi layered AI Operational Command structure which assesses the strategic, operational and tactical situation across the battlespace, analyses the relative strengths of enemy and friendly forces and issues missions accordingly. The result is a fluid, dynamic and credibly realistic battlefield as forces modelled on real world Combined Arms doctrines fight for key objectives. The second generation Persistent Campaign system is still work in progress but will automatically retain mission critical data on an external database without any user installations required no need for complicated My. SQL databases, it is all handled completely automatically Alpha The current release has an interim player persistence module in place. ALi. VE integrates with the ALi. VEmod. com website and War Room platform, which tracks operations in near realtime and provides powerful analytical tools to review every kill and every shot fired. Registration for the War Room will be opening soon. Description ALIVE is the next generation dynamic persistent mission addon for ArmA3. Developed by Arma community veterans, the easy to use modular mission framework. ALi. VE also provides a variety of popular Player Support utilities such as an integrated Support Radio Suite for AI controlled Combat and Combat Service Support, View Distance, AI Skill and Multispawn Manager. Alpha provides basic functionality and more options will be added in due course. The intuitive, easy to use modular framework means mission making with ALi. VE is quick and easy, even if you have never opened the editor before. Simply place modules down and play. ALi. VE can be used completely stand alone or as part of more complex missions and scripts. Installation. To install the ALi. VE Advanced Light Infantry Virtual Environment you should use modfolders to keep it seperate from the official game content to prevent issues. With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded. Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3. Included files Usage Manual Please refer to the ALi. VE Wiki. Its not the prettiest but all the info you need should be there. If anything is missing or unclear, please let us know by submitting a ticket on our Development Tracker and well look to fix it. Support Forum For direct support and feedback from the ALi. VE dev team, join us on Skype or sign up to the forum on our website http alivemod. Sample Missions Sample missions can be found here http alivemod. War Room Most of the ongoing War Room work is focussed on stability and robustness of the system as it sees more and more use every day. Many thanks to all those providing feedback and troubleshooting issues with the data feeds. You will soon see a significantly more enhanced Server Performance suite built into the War Room with some very powerful analytical tools for server admins. Even if youre not running persistent missions, we strongly encourage you do use the ALi. VE Database module to record server stats so we can build a benchmark and provide everyone and BIS with invaluable performance data. We have added a new mission that automates high quality image capture of any addons you have loaded so they can be uploaded to the War Room. Instructions are included in the demo folder. If you have missing images on your War Room profile, run this up and let us know so we can upload them for you. Join up now ALi. VE. OS Open Source We kept ALi. VE closed during dev to facilitate source management, version control and support for what we knew was going to be quite a complex beast. However, we always intended to open up the source code once we had achieved a stable, feature complete release. We are now largely content that we have achieved that, notwithstanding the bugs that we are still working on and new features that we would like to include. So as of today we have changed the licence from a restricted Creative Commons to an open GPL v. ALi. VE in a public git repo for everyone to fork as you wish. There are some caveats and everything is explained in the licence file but in short 1. ALi. VE is free software and may not be monetized in any way that includes servers that try to get around it with donations for perks2. You may release forks of ALi. VE but please make it clear that its not an official version to avoid confusing everyone. We strongly encourage everyone to help develop the official Master version using git Branches and Pull Requests. Full details are on our Github wiki. Download ALi. VE. OS Open Source https github. ALi. VEOSALi. VE. OSMedia Future plans After the release of 1. ALi. VE development will be making a strategic change in direction. We kept the source code private during development in order to maintain control and facilitate support and error fixing. It is time to change that With the widespread adoption of ALi. VE, we believe that the mod will benefit from the combined resources of the community to allow it to continue to develop and flourish. There is still so much more that could be done with ALi. VE both as a mod and a platform and we hope this will give the community the opportunity to take it to the next level. We will announce the details and support for this approach in the near future Credits Thanks Acknowledgements and Thanks. We wanted to take this chance to thank the following key people for their support and recognise the efforts of those that have dedicated so much time to this project Wolffy. One of the original developers of MSO and helped kick off the MSO Next Gen vission that later became ALi. VETupolov A key contributor to MSO and one of the driving forces behind development of ALi. VE, in particular the cloud based persistence system, sitrepsspotrepsstats, IED system, ALi. VE War Room and more. FM 31205 PREFACE Special reconnaissance SR is defined as reconnaissance and surveillance actions conducted by Special Forces SF to obtain or verify, by visual. NATO ORDER OF BATTLE. US Army Field Manual 1111 Aviation Brigades August 1990. TACTICAL AIR COMMAND TAC USAF data came from a wide variety of sources. Antiaircraft warfare or counterair defence is defined by NATO as all measures designed to nullify or reduce the effectiveness of hostile air action. The official homepage of the 1st Tactical Studies Group Airborne. Fried Turkey Torrent here. This site contains unclassified, nonsensitive information. This site features information for the. Highhead Another former MSO developer and driving force behind ALi. VE, building the AI Command Control including the Operational Commander, Insurgency, CQB and so much more. He also implemented support for headless client and player logistics support. ARJay ALi. VE would not scale without the immense Virtual AI system created by ARJay. This system has been interwoven into many aspects of ALi.